First off, if you want frequent-ish updates with no thought’s just images I have a tumblr account. Again it’s all images and no words if you are into that thing (I kinda like it).
So I have finally gotten around to working on that Dwarf character. I remember blocking it out in 2010. I have a habit of bringing old models back. Maybe I can’t stand folders of unfinished projects.
Here is what i have done so far. Mainly finish the design sculpt, retopology and UV’s. (Yes i will be doing a detailed breakdown later). I’m loving the new Hair shader that SideFX have not mentioned in their press release.
Next up is fine pore detailing, textures, clothes, eye’s, teeth and then onto rigging. I’m looking to take advantage of Houdini 14’s lovely speedy viewport.
I’m currently working on a custom blendshape deformer and a procedural eye asset.
Also I will be reorganizing a few things (mainly old posts/categorizing etc), I have changed much of the aesthetic of the blog and hope it is fast to load on all devices and easy to read.