Hiyo time for another update. Which btw i am switching to Monday nights. (It’s easier)
So i have a scene planned for Virgil but i want to present him as a full asset/character with clothing. The scene i have in my mind is one with just pants/trousers. But as someone who is a fashion aficionado i can’t help but add more to him. So as you can probably see i have kitted him out in a number of mismatched clothes. I must admit i didnt have to look far for inspiration, it was a cold winter here in London from time to time :D.
- Furry Bathrobe
- Female Peached Hoodie
- Generic Pyjama pants
- Generic Thermal Socks
Most of the geoemtry was blocked out and modelled in Zbrush using pre-existing meshes and/or Dynamesh with retopology done in Topogun (i should tryout 3D-Coat & ZB tools but im fast in topoG). I know this week was a little bit light, i am putting a portfolio site together at the moment. But hey, better than not posting.