Well some more stuff on anatomy since I didnt get a chance last time to tell you about this model, why not start now.
So ive been thinking about all the models I have created and funny enough, body models were quite low, I dont know how many faces I can do now with my eyes close although it still really helps with reference (see posts below with the shite yellow sculpt and the not so bad mouth above it) .
I wanted to make a female body, in a pretty health state. I didnt want to be bogged down with poly modelling, I just wanted to get stuck in, so I loaded a front & side image plane of a woman extruded a box till I got the general shape and then brought that into zbrush.
I havent used image planes since i was first learning modelling but it seems that was the best place to use it.
So here it is, there are so many problems with it, I leave you to find them. Just another step in the process.
I think the worse thing about anatomy modelling is that if its done right, it shouldnt look amazing or spectacular, it should look like a mold made from someones body.
hehe, that would be a good excuse for me to say “My work is the best because none of you have notcied it. ” And really you shouldnt if i was to put it alongside another cast say in a creature workshop or in a forensic lab.
When this is done I will probably use the same base to create a male version.
Oh wait I almost forgot, i have done a bit of anaotmy modelling, only a bit. Here is a screenie from the soon to be finished black widow and prey scene. I will show you wires and making of’s later down the road when im back to working on it but nevertheless I still think it counts.
Untill then, see you all soon